Much of an editor's day is not creative: syncing, logging, trimming, exporting in five ratios. Tools that take that work off the table are a genuine gain, and editors have good reason to welcome them.

What they don't replace is the decision about what the piece is for. Choosing the take, the moment, the silence — these depend on a point of view, and a point of view is not a feature you can switch on.

The useful question is not whether a tool can do a task, but whether doing it faster leaves more time for the decisions that matter. Used that way, new software makes the human part of the job bigger, not smaller.